![]() ![]() White noise helps lots!ĭreams are totally coincidental and the white noise has all the random in it to cope with that coincidence. Just moved into a new room, since I'm not used to it I get jumpy at sounds. Would choke him if he wasn't slowly killing himself already, taking forever. He has a cup there he's using to spit the remains of his lungs, makes my hair stand on end, does he ever sleep? He's always sitting on that chair by the window. My neighbour loves to smoke cigarettes at 5AM, he has that window always open and the most disgusting cough you can imagine, a thing nonstop, deep and repulsive. This brown noise mix layered with an audiobook is perfect for blocking the noise of power tools at my workplace. I don’t need to listen my neighboors anymore. Helped me ignore my coworkers in the office. Paired with music and rain sounds, this helps me fall asleep in minutes. This noise sounds like I'm inside of a cave.īlocks external distractions. Its like the sound of wind mixed with nearly silent rain, which I absolutely love. I love the fact I am able to mix the levels to get exactly the type of sound that calms me best.Ībsolutely invaluable website to people like myself who find white noise calming and are sensitive to auditory distraction. I used to use this site when I was younger and forgot all about it until now. Thank you so much for this generator.Ī low bass sound for those who also have music on, so the silence in between songs still has noise. This works great to mask the noise of my cowokers' competing music at their nearby desks, as well as the air conditioner in the office. This preset, mixed with music and rain sounds, helps me to fall asleep almost immediately! Dodged many nights of insomnia with myNoise! Also since I work at home I play this over the speakers and it helps keep my dogs calm as well. I listen to the Brown Noise from White Noise and Co all day at work. Stéphane, you are a gift to the internet! Incredibly helpful for concentrating during college course readings. This blocks out everything-and I mean everything-both outside sounds and the ramblings inside my head. Studying at home with autism can be very difficult because I'm pretty sensitive to sound. #Spaceship name generator generator#I have an annoying co-worker who just won't stop talking! This white noise generator allows me to put on my headphones and relax, while "drowning" him out with the sounds of the sea! Easily the best place for white/background noise on the internet. The best app for sleep I've found, stays on all night! Thanks! I fantasized about saying something pointed but decided white noise would be better for my career prospects. It's important that whatever events are produced by the listeners during will not be dispatched until the next iteration - so there are really two queues internally.Idiot managers think it is appropriate office etiquette to take loud zoom calls in the open office right next to my desk. (So if producer A triggers event x, an producer B triggers y, and producer B triggers z again, then the total order is x, y, z.) The queue is dispatched in strict order of event triggering. When a producer triggers an event, the event goes into the queue until the time comes to dispatch it to the list of listeners. If this were C++11 I would use lambdas, but I need broad compiler portability, so using methods for the moment. (Boost, in particular, is templated-based often to the point of utter confusion, especially things like boost::bind or boost::function.)Ĭonsumers listen to events by registering themselves directly with the objects that produce the events.Įvents are just string names, but each event may have additional data attached to it. I have looked at Boost::Signal and other similar libraries, but they seem too complex or inflexible to suit my particular use case. My use case is trivial to implement in Ruby, Python or even C, but with C++ I am coming up a bit short. So I require all events to be queued up before they are dispatched, so that the app can flush the queue at specific intervals, somewhat like the classic GUI event loop. The event system underlies a world simulation where each iteration of the world acts on the events generated by the previous frame. ![]() My use case is somewhat particular in that I require complete control over when events are distributed. ![]() I am trying to design a generic (but somewhat use-case-specific) event-passing mechanism in C++ without going against the grain with regard to "new style" C++, and at the same time without going overboard with templates. ![]()
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